An orphaned dinosaur raised by lemurs joins an arduous trek to a sancturary after a meteorite shower destroys his family home.
Six young ninjas are tasked with defending their island home of Ninjago. By night, they’re gifted warriors using their skill and awesome fleet of vehicles to fight villains and monsters. By day, they’re ordinary teens struggling against their greatest enemy....high school.
Bambi's tale unfolds from season to season as the young prince of the forest learns about life, love, and friends.
Continuing his "legendary adventures of awesomeness", Po must face two hugely epic, but different threats: one supernatural and the other a little closer to his home.
Gene, a multi-expressional emoji, sets out on a journey to become a normal emoji.
It’s 1982, and Taeko is 27 years old, unmarried, and has lived her whole life in Tokyo. She decides to visit her family in the countryside, and as the train travels through the night, memories flood back of her younger years: the first immature stirrings of romance, the onset of puberty, and the frustrations of math and boys. At the station she is met by young farmer Toshio, and the encounters with him begin to reconnect her to forgotten longings. In lyrical switches between the present and the past, Taeko contemplates the arc of her life, and wonders if she has been true to the dreams of her childhood self.
Something bizarre has come over the land. The kingdom is deteriorating. People are beginning to act strange... What's even more strange is that people are beginning to see dragons, which shouldn't enter the world of humans. Due to all these bizarre events, Ged, a wandering wizard, is investigating the cause. During his journey, he meets Prince Arren, a young distraught teenage boy. While Arren may look like a shy young teen, he has a severe dark side, which grants him strength, hatred, ruthlessness and has no mercy, especially when it comes to protecting Teru. For the witch Kumo this is a perfect opportunity. She can use the boy's "fears" against the very one who would help him, Ged.
Manny, Diego, and Sid embark upon another adventure after their continent is set adrift. Using an iceberg as a ship, they encounter sea creatures and battle pirates as they explore a new world.
When Madame Adelaide Bonfamille leaves her fortune to Duchess and her children—Bonfamille’s beloved family of cats—the butler plots to steal the money and kidnaps the legatees, leaving them out on a country road. All seems lost until the wily Thomas O’Malley Cat and his jazz-playing alley cats come to the aristocats’ rescue.
A young boy and his dog, who happens to have a genius-level IQ, spring into action when their time-machine is stolen and moments in history begin to be changed.
Lonely toymaker Geppetto has his wishes answered when the Blue Fairy arrives to bring his wooden puppet Pinocchio to life. Before becoming a real boy, however, Pinocchio must prove he's worthy as he sets off on an adventure with his whistling sidekick and conscience, Jiminy Cricket.
Having been hopelessly repressed and facing eventual certain death at the British chicken farm where they are held, Ginger the chicken along with the help of Rocky the American rooster decide to rebel and lead their fellow chickens in a great escape from the murderous farmers Mr. and Mrs. Tweedy and their farm of doom.
Lady, a golden cocker spaniel, meets up with a mongrel dog who calls himself the Tramp. He is obviously from the wrong side of town, but happenings at Lady's home make her decide to travel with him for a while.
Pop sensations Alvin, Simon and Theodore end up in the care of Dave Seville's twenty-something nephew Toby. The boys must put aside music super stardom to return to school, and are tasked with saving the school's music program by winning the $25,000 prize in a battle of the bands. But the Chipmunks unexpectedly meet their match in three singing chipmunks known as The Chipettes - Brittany, Eleanor and Jeanette. Romantic and musical sparks are ignited when the Chipmunks and Chipettes square off.
Max the terrier must cope with some major life changes when his owner gets married and has a baby. When the family takes a trip to the countryside, nervous Max has numerous run-ins with canine-intolerant cows, hostile foxes and a scary turkey. Luckily for Max, he soon catches a break when he meets Rooster, a gruff farm dog who tries to cure the lovable pooch of his neuroses.
On a golden afternoon, young Alice follows a White Rabbit, who disappears down a nearby rabbit hole. Quickly following him, she tumbles into the burrow - and enters the merry, topsy-turvy world of Wonderland! Memorable songs and whimsical escapades highlight Alice's journey, which culminates in a madcap encounter with the Queen of Hearts - and her army of playing cards!
After the disastrous food storm in the first film, Flint and his friends are forced to leave the town. Flint accepts the invitation from his idol Chester V to join The Live Corp Company, which has been tasked to clean the island, and where the best inventors in the world create technologies for the betterment of mankind. When Flint discovers that his machine still operates and now creates mutant food beasts like living pickles, hungry tacodiles, shrimpanzees and apple pie-thons, he and his friends must return to save the world.
Shizuku lives a simple life, dominated by her love for stories and writing. One day she notices that all the library books she has have been previously checked out by the same person: 'Seiji Amasawa'. Curious as to who he is, Shizuku meets a boy her age whom she finds infuriating, but discovers to her shock that he is her 'Prince of Books'. As she grows closer to him, she realises that he merely read all those books to bring himself closer to her. The boy Seiji aspires to be a violin maker in Italy, and it is his dreams that make Shizuku realise that she has no clear path for her life. Knowing that her strength lies in writing, she tests her talents by writing a story about Baron, a cat statuette belonging to Seiji's grandfather
A bright young yeti finds something he thought didn't exist—a human. News of this “smallfoot” throws the simple yeti community into an uproar over what else might be out there in the big world beyond their snowy village.
When Rango, a lost family pet, accidentally winds up in the gritty, gun-slinging town of Dirt, the less-than-courageous lizard suddenly finds he stands out. Welcomed as the last hope the town has been waiting for, new Sheriff Rango is forced to play his new role to the hilt.